Shattered Runes is a fast first-person shooter, in which the player fights his enemies with magic.
With 186 spells at his disposal, I wanted to give the player the largest range of possible interactions so that he may craft his own unique playstyle.
The early version of the game was released on Steam in February 2021 and I am proud of the result and the hard work I have yet put into this project.
Along with 3D modeling, VFX programming, sound design, networking and object-oriented programming, this project taught me the importance of being attentive to user's expectations.